Silicon Sisters , a Vancover based video game company was created by two entertainment-oriented enterprising women, Kristen Forbes and Brenda Gershkovitch for the purpose of designing video games FOR girls. Both women recognize that women and girls make up 37% of the game playing population. And women's interests are largely under-represented. Unlike most boys' games those produced by Silicon Sisters emphasis "social engineering", that is communication and relationships. " School 26 , their first game is geared toward tweens and teens, and the storyline is built around the very complicated social hierarchy of high school. You play the game as a young girl who’s a newcomer to a school. She comes from a nomadic family, which has made it difficult for her to maintain long-term friendships. As she enrolls in this, her 26th school, she strikes a bargain with her parents: If she can make friends, they’ll stay put . So the player of School 26 must help the c...
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